Director:
Rob Petrie
Production:
Mill+
Agency:
Relic/Sega
In the game players will experience and strategize some of the most ferocious fighting of World War II, as American soldiers are pitted against the German forces.
Mill+ director Rob Petrie explains the creative craft behind the trailer: "The idea was inspired from the Korean War memorial in Washington DC. Having these statues locked in time walking through the tall grass really struck at me.
"A huge inspiration was from original war photography. Capturing a soldier's expression in a moment of quiet can be just as powerful as an image taken in the midst of battle and chaos.
It was important that the audience felt the statues belonged within their environment. I decided on the idea of Northern Europe as one memorial to those who fought, and you could stumble upon these statues in the woods or countryside of France, each bronze soldier locked in time and mid action, not overly heroic but simply as they would have been during the campaign."
The music played a huge role in the film, with the score and sound effects bringing out the emotive quality of the film and gave it an over all poignant and reflective tone.
Agency: Relic/Sega
Producer: Alex Price
Creatives: Ian Cummings, Greg Wilson, Quinn Duffy
Production: Mill+
Director: Rob Petrie
Executive Producers: Zu Al-Kadiri, Boo Wong
Producer: Tia Perkins
Director of Photography: Adam Carboni
Editing Company: The Mill
Editor: Alex Trierweiller
Edit Assist: Leanne Belgiorno
VFX & Design: The Mill
Executive Producers: Zu Al-Kadiri, Boo Wong
VFX Producer: Diana Chang
Shoot Supervisors: John Mangia, Olivier Varteressian
2D Lead Artist: John Mangia
3D Lead Artists: Olivier Varteressian and Tom Bardwell
2D Artists: Nick Tanner, Rob Meade, John McIntosh, Jeff Butler, Alex Dreiblatt, Molly Intersimone
3D Artists: Justin Burton, Nick Couret, Jeff Lopez
Camera Tracking: Bogdan Mihajlovic